HellZebu

2019

First Person Shooter where you have to fight against monsters in different arenas as well as to solve platforming puzzles between each arena. The main feature is that you have the ability to travel between two opposite worlds (ice and fire), and change enemies from one world to another as well.


Developed in 10 weeks as a Degree project by a team of 5 students. 



Developed with Unity3D Engine.

Coded in C#.

Andrea Pérez Pallás
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